Torchlight: Infinite is the mobile take on what has been a popular ARPG series for years. The new game is now available in open beta, and players have been quick to dive in. But is Torchlight: Infinite pay-to-win?
Reddit user aptly named Broke_And_P2W outlines the features they see as “pay to win” in this iteration of the Torchlight: Infinite beta:
Pactspirits: A pet system. Obtainable from the gacha, these Pactspirits change your “Pact” which work like passive skill trees providing a variety of stat buffs including Loot bonuses. Duplicates of Pactspirits provide even more bonuses and points to further progress a Pact.
Class Traits: Special class-specific passives, with one of them being paywalled, an estimated cost of $100 to obtain.
Auto Loot: Purchase required for auto loot which itself comes in two tiers, one for “regular” looting and the other for rare materials.
Torchlight: Infinite pay-to-win is a sad reality of the mobile games industry. However, many — including us — were under the assumption that Infinite would be better than Immortal. Is that even true anymore?
The game is currently locking one of its playable characters behind a $15 Battle Pass. Typically with systems like this, skins are locked, not the actual character.
Granted, the character themselves isn’t pay-to-win, but it’s still not a great system and one that can push people away from the F2P game.
This Tweet is considered a mocking jab at Diablo Immortal, so for Torchlight: Infinite to have apparent pay to win systems that are considered on par with DI are disappointing fans even more. As this is a closed beta, there will still be time to change. We will have to see if the myriad of suggestions are taken into consideration and changes are made, but for now, you can at least try the game for yourselves and see how you like it.